기술 자료

Unity Engine

Unity Engine

RGB_PVRTC_2Bpp_UNorm

A three-component, PVRTC compressed format where each 64-bit compressed texel block encodes a 8×4 rectangle of unsigned normalized RGB texel data. This format has no alpha and is considered opaque.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

경고
Deprecated. Texture compression format PVRTC has been deprecated and will be removed in a future release
RGB_PVRTC_2Bpp_UNorm = 111

Remarks

Note: PVRTC format is deprecated. Use ASTC or ETC format instead.