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Unity Engine


Unity Engine


IsChunkSerializable

The component type is appropriate for chunk serialization. Such types are blittable without containing pointer types or have been decorated with ChunkSerializableAttribute.
Read time 1 minuteLast updated 3 days ago

Definition

  • Type: Property
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public bool IsChunkSerializable { get; }