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Unity Engine

Unity Engine

operator <(SystemTypeIndex, SystemTypeIndex)

Evaluates if one SystemTypeIndex is less than the other.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public static bool operator <(SystemTypeIndex lhs, SystemTypeIndex rhs)

Parameters

The left-hand side

The right-hand side

Returns

Type

Description

boolTrue if the left-hand side's SystemTypeIndex is less than the right-hand side's.