operator ==(SystemHandle, SystemHandle)
SystemHandle instances are equal if they refer to the same system instance.
Read time 1 minuteLast updated a day ago
Definition
- Type: Operator
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public static bool operator ==(SystemHandle lhs, SystemHandle rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool | True, if both SystemHandles represent the same system instance. |