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Unity Engine

Unity Engine

Equals

SystemHandle instances are equal if they refer to the same system instance.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

Equals(Object)

SystemHandle instances are equal if they refer to the same system instance.
public override bool Equals(object obj)

Parameters

The object to compare to this SystemHandle.

Returns

Type

Description

boolTrue, if the obj is a SystemHandle object and both SystemHandles represent the same system instance.

Equals(SystemHandle)

Implements IEquatable interface for usage in generic containers. SystemHandle instances are equal if they refer to the same system instance.
public bool Equals(SystemHandle other)

Parameters

Another SystemHandle instance.

Returns

Type

Description

boolTrue, if both SystemHandles represent the same system instance.