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Unity Engine


Unity Engine


Deconstruct(out T1, out T2, out T3, out T4, out T5, out T6, out T7, out Entity)

Clean up an existing object.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

Deconstruct(T, T, T, T, T, T, T, Entity)

public void Deconstruct(out T1 item1, out T2 item2, out T3 item3, out T4 item4, out T5 item5, out T6 item6, out T7 item7, out Entity entity)

Parameters

item1

T
The value for
T1
.

item2

T
The value for
T2
.

item3

T
The value for
T3
.

item4

T
The value for
T4
.

item5

T
The value for
T5
.

item6

T
The value for
T6
.

item7

T
The value for
T7
.

entity

The entity

Remarks

Objects of this type are typically created and destroyed automatically by the source generators.