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Unity Engine


Unity Engine


WithAll

Specify all read-only component types that must be present.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

WithAll<T>()

Specify all read-only component types that must be present.
public QueryEnumerableWithEntity<T1, T2, T3> WithAll<TComponent1>()

Returns

Type

Description

QueryEnumerableWithEntity<T, U, V>QueryEnumerableWithEntity, which allows enumerating over all RefRO, RefRW, components, EnabledRefRO, EnabledRefRW and entities that match the constructed Query.

WithAll<T, U>()

Specify all read-only component types that must be present.
public QueryEnumerableWithEntity<T1, T2, T3> WithAll<TComponent1, TComponent2>()

Returns

Type

Description

QueryEnumerableWithEntity<T, U, V>QueryEnumerableWithEntity, which allows enumerating over all RefRO, RefRW, components, EnabledRefRO, EnabledRefRW and entities that match the constructed Query.

WithAll<T, U, V>()

Specify all read-only component types that must be present.
public QueryEnumerableWithEntity<T1, T2, T3> WithAll<TComponent1, TComponent2, TComponent3>()

Returns

Type

Description

QueryEnumerableWithEntity<T, U, V>QueryEnumerableWithEntity, which allows enumerating over all RefRO, RefRW, components, EnabledRefRO, EnabledRefRW and entities that match the constructed Query.