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Unity Engine


Unity Engine


PLAYBACK_WITH_TRACE

A static field for logging details during EntityCommandBuffer playback. When set to true, each EntityCommandBuffer will log its commands as they are processed during playback.
Read time 1 minuteLast updated 3 days ago

Definition

  • Type: Property
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public static bool PLAYBACK_WITH_TRACE { get; set; }