ConstructRoot<T>()
Creates the top-level fields of a single blob asset.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public ref T ConstructRoot<T>() where T : struct
Returns
Type | Description |
|---|---|
| T | A reference to the blob data under construction. |
Remarks
This function allocates memory for the top-level fields of a blob asset and returns a reference to it. Use this root reference to initialize field values and to allocate memory for arrays and structs.