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Unity Engine


Unity Engine


Construct<T>(ref BlobArray<T>, params T[])

Copies an array of structs to an array in a blob asset after allocating the necessary memory.
Read time 1 minuteLast updated 3 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

Construct<T>(BlobArray<T>, `<>[])

public BlobBuilderArray<T> Construct<T>(ref BlobArray<T> blobArray, params T[] data) where T : struct

Parameters

blobArray

A reference to a BlobArray field in a blob asset.

data

An array containing structs of type
T
.

Returns

Type

Description

BlobBuilderArray<T>A reference to the newly constructed array as a mutable BlobBuilderArray instance.