operator !=(ArchetypeChunk, ArchetypeChunk)
Two ArchetypeChunk instances are only equal if they reference the same block of chunk and entity component store memory.
Read time 1 minuteLast updated 3 days ago
Definition
- Type: Operator
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public static bool operator !=(ArchetypeChunk lhs, ArchetypeChunk rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool | True, if the ArchetypeChunk instances reference different blocks of memory. |