operator ==(ArchetypeChunk, ArchetypeChunk)
Two ArchetypeChunk instances are equal if they reference the same block of chunk and entity component store memory.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Operator
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public static bool operator ==(ArchetypeChunk lhs, ArchetypeChunk rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool | True, if both ArchetypeChunk instances reference the same memory, or both contain null memory references. |