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Unity Engine


ToString

Formats this vector as a string.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

ToString()

Formats this vector as a string.
public override readonly string ToString()

Returns

Type

Description

stringA formatted string for this vector. Defaults to two digits displayed (format="F2").

Remarks

Defaults to two digits displayed (format="F2"). For more information, see Microsoft's documentation on Standard numeric format strings.

Examples

using UnityEngine;public class Example : MonoBehaviour{ void Start() { Vector4 vector = new Vector4(1, 2, 3, 4); Debug.Log(vector.ToString()); // output displayed as: "(1.00, 2.00, 3.00, 4.00)" }}

ToString(string)

Formats this vector as a string.
public readonly string ToString(string format)

Parameters

format

A numeric format string.

Returns

Type

Description

stringA formatted string for this vector. Defaults to two digits displayed (format="F2").

Remarks

Defaults to two digits displayed (format="F2"). For more information, see Microsoft's documentation on Standard numeric format strings.

Examples

using UnityEngine;public class Example : MonoBehaviour{ void Start() { Vector4 vector = new Vector4(1, 2, 3, 4); Debug.Log(vector.ToString()); // output displayed as: "(1.00, 2.00, 3.00, 4.00)" }}

ToString(string, IFormatProvider)

Formats this vector as a string.
public readonly string ToString(string format, IFormatProvider formatProvider)

Parameters

format

A numeric format string.

formatProvider

An object that specifies culture-specific formatting.

Returns

Type

Description

stringA formatted string for this vector. Defaults to two digits displayed (format="F2").

Remarks

Defaults to two digits displayed (format="F2"). For more information, see Microsoft's documentation on Standard numeric format strings.

Examples

using UnityEngine;public class Example : MonoBehaviour{ void Start() { Vector4 vector = new Vector4(1, 2, 3, 4); Debug.Log(vector.ToString()); // output displayed as: "(1.00, 2.00, 3.00, 4.00)" }}