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Unity Engine


SetViewport(Rect)

Add a command to set the rendering viewport.
Read time 1 minuteLast updated 5 days ago

Definition

public void SetViewport(Rect pixelRect)

Parameters

pixelRect

Viewport rectangle in pixel coordinates.

Remarks

By default after render target changes the viewport is set to encompass the whole render target. This command can be used to limit further rendering to the specified pixel rectangle.
Additional Resources: CommandBuffer.SetRenderTarget.