ShadingRateInfo
Encapsulate the informations and capabilities related to variable rate shading. Additional Resources: Variable Rate Shading.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Class
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public static class ShadingRateInfo
Static Properties
Property | Description |
|---|---|
| availableFragmentSizes | Get the supported shading rate fragment sizes by the current platform. |
| graphicsFormat | Get the shading rate graphics format used by the current platform. |
| imageTileSize | Get the shading rate image tile size used by the current platform. |
| supportsPerDrawCall | Returns true if variable fragment shading rates per draw call are supported by the current graphics card for variable rate shading. |
| supportsPerImageTile | Returns true if image-based fragment shading rates are supported by the current graphics card for variable rate shading. |
Static Methods
Method | Description |
|---|---|
| QueryNativeValue | Get the native graphics API value for ShadingRateFragmentSize. |