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Unity Engine


ResourcePathsAttribute

Attribute specifying information about the paths where these resources are located.
Read time 3 minutesLast updated 6 days ago

Definition

public sealed class ResourcePathsAttribute : ResourcePathsBaseAttribute

Remarks

This is only used in the editor and doesn't have any effect at runtime. See IRenderPipelineResources for usage.

Constructors

Constructor

Description

ResourcePathsAttribute(System.String[],UnityEngine.Rendering.SearchType)Creates a new ResourcePathsAttribute for an array's elements by specifying each resource. Defaults to Project resource path location.

Inheritance

Inherited Members