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Unity Engine


useMipmapLimit

Enables or disables the texture using a mipmap limit.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public readonly bool useMipmapLimit { get; }

Remarks

If you set this to
true
, the texture uses one of the following: