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Unity Engine


useDefaultValues

Should this limit use the default values?
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public bool useDefaultValues { get; set; }

Remarks

You should set useDefaultValues to false if you want to use your own limit values, otherwise the defaults will override your settings.