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Unity Engine


skeleton

List of bone Transforms to include in the model.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public SkeletonBone[] skeleton

Remarks

This list defines which transforms to include in the final avatar skeleton. All parents from the human transform must be included in the list.
Additional Resources: SkeletonBone