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Unity Engine


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Unity Engine


ToString

Returns a formatted string of this color.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

ToString()

Returns a formatted string of this color.
public override readonly string ToString()

Returns

Type

Description

string

Examples

using UnityEngine;public class ExampleClass : MonoBehaviour{ void Start() { Color color = Color.magenta; // Print "RGBA(1.000, 0.000, 1.000, 1.000)" print(color.ToString()); color = new Color(Random.value, Random.value, Random.value, 1.0f); // Print for example "RGBA(0.36183, 0.49653, 0.04036, 1.00000)" // "F5" sets the format to 5 floating point digits print(color.ToString("F5")); }}

ToString(string)

Returns a formatted string of this color.
public readonly string ToString(string format)

Parameters

format

A numeric format string.

Returns

Type

Description

string

Examples

using UnityEngine;public class ExampleClass : MonoBehaviour{ void Start() { Color color = Color.magenta; // Print "RGBA(1.000, 0.000, 1.000, 1.000)" print(color.ToString()); color = new Color(Random.value, Random.value, Random.value, 1.0f); // Print for example "RGBA(0.36183, 0.49653, 0.04036, 1.00000)" // "F5" sets the format to 5 floating point digits print(color.ToString("F5")); }}

ToString(string, IFormatProvider)

Returns a formatted string of this color.
public readonly string ToString(string format, IFormatProvider formatProvider)

Parameters

format

A numeric format string.

formatProvider

An object that specifies culture-specific formatting.

Returns

Type

Description

string

Examples

using UnityEngine;public class ExampleClass : MonoBehaviour{ void Start() { Color color = Color.magenta; // Print "RGBA(1.000, 0.000, 1.000, 1.000)" print(color.ToString()); color = new Color(Random.value, Random.value, Random.value, 1.0f); // Print for example "RGBA(0.36183, 0.49653, 0.04036, 1.00000)" // "F5" sets the format to 5 floating point digits print(color.ToString("F5")); }}