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Unity Engine


Equals

Returns true if the given color is exactly equal to this color, i.e. if the red, green, blue, and alpha values are exactly the same.
Read time 2 minutesLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

Equals(Object)

Returns true if the given color is exactly equal to this color, i.e. if the red, green, blue, and alpha values are exactly the same.
public override readonly bool Equals(object other)

Parameters

other

The other Color that is used for the equality check.

Returns

Type

Description

boolTrue if the given color is exactly equal to this color.

Remarks

Due to floating point inaccuracies, this might return false for colors which are essentially (but not exactly) equal. Use the == operator to test two Colors for approximate equality.

Examples

using UnityEngine;public class ColorEqualsExample : MonoBehaviour{ Color a = new Color(1f, 0f, 0f, 1f); private Color b = Color.red; private Color c = new Color(0f, 1f, 0f, 1f); void Start() { Debug.Assert(a.Equals(b)); Debug.Assert(!a.Equals(c)); }}

Equals(Color)

Returns true if the given color is exactly equal to this color, i.e. if the red, green, blue, and alpha values are exactly the same.
public readonly bool Equals(Color other)

Parameters

other

The other Color that is used for the equality check.

Returns

Type

Description

boolTrue if the given color is exactly equal to this color.

Remarks

Due to floating point inaccuracies, this might return false for colors which are essentially (but not exactly) equal. Use the == operator to test two Colors for approximate equality.

Examples

using UnityEngine;public class ColorEqualsExample : MonoBehaviour{ Color a = new Color(1f, 0f, 0f, 1f); private Color b = Color.red; private Color c = new Color(0f, 1f, 0f, 1f); void Start() { Debug.Assert(a.Equals(b)); Debug.Assert(!a.Equals(c)); }}

Equals(Color)

Returns true if the given color is exactly equal to this color, i.e. if the red, green, blue, and alpha values are exactly the same.
public readonly bool Equals(in Color other)

Parameters

other

The other Color that is used for the equality check.

Returns

Type

Description

boolTrue if the given color is exactly equal to this color.

Remarks

Due to floating point inaccuracies, this might return false for colors which are essentially (but not exactly) equal. Use the == operator to test two Colors for approximate equality.

Examples

using UnityEngine;public class ColorEqualsExample : MonoBehaviour{ Color a = new Color(1f, 0f, 0f, 1f); private Color b = Color.red; private Color c = new Color(0f, 1f, 0f, 1f); void Start() { Debug.Assert(a.Equals(b)); Debug.Assert(!a.Equals(c)); }}