SetTileAnimationFlags(Vector3Int, TileAnimationFlags)
Sets the TileAnimationFlags onto the Tile at the given position.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public void SetTileAnimationFlags(Vector3Int position, TileAnimationFlags flags)
Parameters
Remarks
Refer to Scriptable Tiles and Tilemap for more information.