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Unity Engine


SetColor(Vector3Int, Color)

Sets the color of a Tile given the XYZ coordinates of a cell in the Tilemap.
Read time 1 minuteLast updated 6 days ago

Definition

public void SetColor(Vector3Int position, Color color)

Parameters

position

Position of the Tile on the Tilemap.

color

Color to set the Tile to at the XYZ coordinate.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.