SetColor(Vector3Int, Color)
Sets the color of a Tile given the XYZ coordinates of a cell in the Tilemap.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public void SetColor(Vector3Int position, Color color)
Parameters
Position of the Tile on the Tilemap.
Remarks
Refer to Scriptable Tiles and Tilemap for more information.