GetEditorPreviewTransformMatrix(Vector3Int)
Gets the transform matrix of an editor preview Tile given the XYZ coordinates of a cell in the Tilemap.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public Matrix4x4 GetEditorPreviewTransformMatrix(Vector3Int position)
Parameters
Returns
Type | Description |
|---|---|
| Matrix4x4 | The transform matrix. |
Remarks
Refer to Scriptable Tiles and Tilemap for more information.