enableBumpByDefault
Gets and sets a boolean to enable normal mapping on the imported SpeedTree model.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public bool enableBumpByDefault { get; set; }
Remarks
Normal mapping (or bump mapping) provides more surface detail with normal map textures to increase the visual fidelity. The default value for this variable is .
trueTo change this setting for a specific LOD, see SpeedTreeImporter.enableBump and SpeedTreeImporter.enableSettingOverride.