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Unity Engine


GetTexture(int)

Retrieve the texture which is currently assigned to the specified layer.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public Texture2D GetTexture(int layer = 0)

Parameters

layer

Cannot be larger than PlatformIcon.maxLayerCount.

Returns

Type

Description

Texture2D