isUseFileUnitsSupported
Is useFileUnits supported for this asset.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public bool isUseFileUnitsSupported { get; }
Remarks
UseFileUnits is supported only on .max files.
Additional Resources: ModelImporter.useFileUnits.