Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


SetPerTriangleUV2(Mesh, Vector2[])

Will insert per-triangle uv2 in mesh and handle vertex splitting etc.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static bool SetPerTriangleUV2(Mesh src, Vector2[] triUV)

Parameters

Returns

Type

Description

bool