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Unity Engine


GetPropertyHeight(MaterialProperty, string, MaterialEditor)

Override this method to specify how tall the GUI for this property is in pixels.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public virtual float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)

Parameters

The MaterialProperty to make the custom GUI for.

label

The label of this property.

Current material editor.

Returns

Type

Description

float

Remarks

The default is one line high.