isTransparent
If enabled, the object appears transparent during GlobalIllumination lighting calculations.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public bool isTransparent { get; set; }
Remarks
Backfaces are not contributing to and light travels through the surface. This is useful for emissive invisible surfaces.