GetWindowWithRect
Returns the first EditorWindow of type t which is currently on the screen.
Read time 3 minutesLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
GetWindowWithRect(Type, Rect, bool, string)
Returns the first EditorWindow of type t which is currently on the screen.
public static EditorWindow GetWindowWithRect(Type windowType, Rect rect, bool utility, string title)
Parameters
The type of the window. Must derive from EditorWindow.
The position on the screen where a newly created window will show.
Set this to true, to create a floating utility window, false to create a normal window.
If GetWindow creates a new window, it will get this title. If this value is null, use the class name as title.
Returns
Type | Description |
|---|---|
| EditorWindow |
Remarks
If there is none, creates and shows new window at the position rect and returns the instance of it.

Create an empty 100x150px window at the upper left corner of the screen.
Examples
using UnityEngine;using UnityEditor;// Create a dockable empty window at the top left corner of the screen// with 100px width and 150px height.public class EditorWindowTestRect : EditorWindow{ [MenuItem("Examples/Display simple sized Window")] static void Initialize() { EditorWindowTestRect window = (EditorWindowTestRect)EditorWindow.GetWindowWithRect(typeof(EditorWindowTestRect), new Rect(0, 0, 100, 150)); }}
GetWindowWithRect<T>(Rect)
Returns the first EditorWindow of type t which is currently on the screen.
public static T GetWindowWithRect<T>(Rect rect) where T : EditorWindow
Parameters
The position on the screen where a newly created window will show.
Returns
Type | Description |
|---|---|
| T | An EditorWindow instance of type T. |
Remarks
If there is none, creates and shows new window at the position rect and returns the instance of it.
GetWindowWithRect<T>(Rect, bool)
Returns the first EditorWindow of type t which is currently on the screen.
public static T GetWindowWithRect<T>(Rect rect, bool utility) where T : EditorWindow
Parameters
Returns
Type | Description |
|---|---|
| T | An EditorWindow instance of type T. |
Remarks
If there is none, creates and shows new window at the position rect and returns the instance of it.
GetWindowWithRect<T>(Rect, bool, string)
Returns the first EditorWindow of type t which is currently on the screen.
public static T GetWindowWithRect<T>(Rect rect, bool utility, string title) where T : EditorWindow
Parameters
Returns
Type | Description |
|---|---|
| T | An EditorWindow instance of type T. |
Remarks
If there is none, creates and shows new window at the position rect and returns the instance of it.
GetWindowWithRect<T>(Rect, bool, string, bool)
Returns the first EditorWindow of type t which is currently on the screen.
public static T GetWindowWithRect<T>(Rect rect, bool utility, string title, bool focus) where T : EditorWindow
Parameters
The position on the screen where a newly created window will show.
Set this to true, to create a floating utility window, false to create a normal window.
If GetWindow creates a new window, it will get this title. If this value is null, use the class name as title.
Whether to give the window focus, if it already exists. (If GetWindow creates a new window, it will always get focus).
Returns
Type | Description |
|---|---|
| T | An EditorWindow instance of type T. |
Remarks
If there is none, creates and shows new window at the position rect and returns the instance of it.