UnlockReloadAssemblies()
Must be called after LockReloadAssemblies, to reenable loading of assemblies.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static void UnlockReloadAssemblies()
Remarks
Additional Resources: EditorApplication.LockReloadAssemblies.