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Unity Engine


LoadLevelAdditiveAsyncInPlayMode(string)

Load the given level additively in play mode asynchronously
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
Warning
Deprecated. Use EditorSceneManager.LoadSceneAsyncInPlayMode instead.
public static AsyncOperation LoadLevelAdditiveAsyncInPlayMode(string path)

Parameters

path

Returns

Type

Description

AsyncOperation