InAnimationMode
Checks whether the Editor is in Animation mode.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
InAnimationMode()
Checks whether the Editor is in Animation mode.
public static bool InAnimationMode()
Returns
Type | Description |
|---|---|
| bool |
Remarks
AnimationMode.InAnimationMode returns a value of true or false, indicating whether the animation is being controlled by AnimationMode. If AnimationMode.InAnimationMode returns true then AnimationMode.SampleAnimationClip can be used to animate the attached object.
Note: The script example at AnimationMode shows how AnimationMode.InAnimationMode can be used.
InAnimationMode(AnimationModeDriver)
Checks whether the Editor is in Animation mode.
public static bool InAnimationMode(AnimationModeDriver driver)
Parameters
An AnimationModeDriver object that tests if AnimationMode has been locked specifically for this driver.
Returns
Type | Description |
|---|---|
| bool |
Remarks
AnimationMode.InAnimationMode returns a value of true or false, indicating whether the animation is being controlled by AnimationMode. If AnimationMode.InAnimationMode returns true then AnimationMode.SampleAnimationClip can be used to animate the attached object.
Note: The script example at AnimationMode shows how AnimationMode.InAnimationMode can be used.