Unity Lobby (Beta) service
Lobby feature overview
Lobby provides two main flows using Public Lobbies and Private Lobbies for players to create and find game sessions. The following are each of their features:
|Public Lobbies||Private Lobbies|
|Discoverable via Query||Yes||No|
|Joinable by Quick Join||Yes||No|
|Joinable by Id||Yes||Yes|
|Joinable by lobby code||Yes||Yes|
A public lobby lets your players create, browse, and join public lobbies that fit their search parameters.
A private match lets your players create private lobbies where they can invite other players by sending them a lobby code.
Quick Join lets players join a game session as fast as possible. The player specifies their requirements, and then they instantly join a matching lobby (if one is available). You can also use this method to implement simple matchmaking or to let players join games in progress.