Profiles

Note: The content on this page pertains to Managed Game Server Hosting (Clanforge). If you’re using Game Server Hosting (Multiplay), refer to the Game Server Hosting (Multiplay) documentation.

A profile is a set of configuration information that you can apply to game servers to prepare them for a game match. The configuration information includes identifiers for game images, command-line parameters, and game server instance settings. A fleet can have one or more profiles assigned to it. When allocating, you can choose the profile you want to use.

Game image identifiers

The primary function of profiles is to link game servers which game image to run during the allocation process. Internally, profiles identify a single game image by its image ID.

Command-line parameters

The command-line parameters setting on profiles allows you to specify start-up parameters and flags for the game server process. For example, you might have a start-up parameter --logs=/some/directory/ that you use to specify where the game server process should output log files. Profiles can also inherit command-line parameters from their parent mod. Refer to Profiles and mods.