Get started with Unity LevelPlay
Begin using Unity LevelPlay by exploring setup topics and learning how to configure, manage, and optimize your monetization and mediation platform.
Read time 1 minuteLast updated 2 months ago
Topic | Description |
|---|---|
| Introduction to Unity LevelPlay | Integrate multiple ad networks into your app using Unity LevelPlay's mediation platform, enabling real-time bidding, waterfall management, and comprehensive reporting to optimize monetization. |
| Welcome kit | Begin monetizing your app with Unity LevelPlay by integrating the ironSource SDK, setting up ad units, activating mediation networks, and verifying integration success. |
| Create an account | Begin monetizing your app by signing up for an ironSource account, adding your app, integrating the SDK, activating desired ad units, and providing requested information to complete account approval. |
| Add an app to your account | Add your app to the ironSource LevelPlay platform by importing its App Store or Google Play URL, or creating a temporary app entry if not yet live, then configure ad units and privacy settings. |
| Manage ad units | Manage your app's ad units by selecting the app from the Ad units page, editing settings for rewarded, interstitial, or banner ads, and configuring parameters like reward amounts, capping, pacing, and refresh rates. |
| Mediation networks setup | Set up ad networks in Unity LevelPlay by navigating to Setup > Networks, selecting your desired network, and entering the required account information to enable ad delivery. |
| Instances setup | Set up ad network instances in Unity LevelPlay by selecting your app, choosing the network, defining unique placements, and activating ad delivery for rewarded, interstitial, or banner formats. |
| Integration testing | Perform integration testing to ensure your Unity LevelPlay setup is correctly configured and all monetization features function as expected before launching your app. |