Documentation

Unity Engine


Unity Engine


OnUpdate(ref SystemState)

Executes world update allocator reset system to rewind memories of the world update allocator.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

OnUpdate(SystemState)

public void OnUpdate(ref SystemState state)

Parameters

The SystemState of the system.