operator !=(TypeIndex, TypeIndex)
TypeIndex instances are equal if they refer to the same component type instance.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Operator
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public static bool operator !=(TypeIndex lhs, TypeIndex rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool | True, if both TypeIndices are equal. |
Remarks
Note that two TypeIndex for the same Component Type may not always be equal. For example, a type inheriting from IComponentData could be used as a Chunk Component in one Archetype but not in another. If those two TypeIndices were compared they would not match even though they are for the same System.Type.