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Unity Engine

Unity Engine

this[]

Gets the TransformRef instance for the specified entity.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

this[Entity]

public TransformRef this[Entity entity] { get; }

Parameters

entity

The entity.

Returns

Type

Description

TransformRefA TransformRef type.

Remarks

Normally, you cannot write to transforms accessed using a TransformLookup instance in a parallel Job. This restriction is in place because multiple threads could write to the same buffer, leading to a race condition and nondeterministic results. However, when you are certain that your algorithm cannot write to the same buffer from different threads, you can manually disable this safety check by putting the [NativeDisableParallelForRestriction] attribute on the BufferLookup field in the Job.