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Unity Engine


Unity Engine


SafeBitRef(ulong*, int, AtomicSafetyHandle)

Build a safe pointer to a bit at address ptr + offsetInBits.
Read time 1 minuteLast updated 2 days ago

Definition

  • Type: Constructor
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public SafeBitRef(ulong* ptr, int offsetInBits, AtomicSafetyHandle safety)

Parameters

Base memory address to the bit. In bytes.

offsetInBits

Offset in bits from the base memory address. in bits

Safety handle for that memory space