SafeBitRef(ulong*, int, AtomicSafetyHandle)
Build a safe pointer to a bit at address ptr + offsetInBits.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Constructor
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public SafeBitRef(ulong* ptr, int offsetInBits, AtomicSafetyHandle safety)
Parameters
Base memory address to the bit. In bytes.
Offset in bits from the base memory address. in bits
Safety handle for that memory space