AddExtraAOTTypes(Type, HashSet<string>)
Internal method used for populating closed forms of generic equality methods to ensure IL2CPP can generate transpiled implementations and ensure they are not-stripped from builds.
Read time 1 minuteLast updated 3 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public static void AddExtraAOTTypes(Type type, HashSet<string> output)
Parameters
Type to close
Set of fully qualified closed generic type names to preserve