Update
When a EntityTypeHandle is cached by a system across multiple system updates, calling this function inside the system's OnUpdate() method performs the minimal incremental updates necessary to make the type handle safe to use.
Read time 1 minuteLast updated a day ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
Update(SystemBase)
When a EntityTypeHandle is cached by a system across multiple system updates, calling this function inside the system's OnUpdate() method performs the minimal incremental updates necessary to make the type handle safe to use.
public void Update(SystemBase system)
Parameters
The system on which this type handle is cached.
Update(SystemState)
When a EntityTypeHandle is cached by a system across multiple system updates, calling this function inside the system's OnUpdate() method performs the minimal incremental updates necessary to make the type handle safe to use.
public void Update(ref SystemState state)
Parameters
The SystemState of the system on which this type handle is cached.