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Update

When a EntityTypeHandle is cached by a system across multiple system updates, calling this function inside the system's OnUpdate() method performs the minimal incremental updates necessary to make the type handle safe to use.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

Update(SystemBase)

When a EntityTypeHandle is cached by a system across multiple system updates, calling this function inside the system's OnUpdate() method performs the minimal incremental updates necessary to make the type handle safe to use.
public void Update(SystemBase system)

Parameters

The system on which this type handle is cached.

Update(SystemState)

When a EntityTypeHandle is cached by a system across multiple system updates, calling this function inside the system's OnUpdate() method performs the minimal incremental updates necessary to make the type handle safe to use.
public void Update(ref SystemState state)

Parameters

The SystemState of the system on which this type handle is cached.