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Unity Engine


Unity Engine


operator ==(in EntityGuid, in EntityGuid)

Checks if two EntityGuid instances are equal.
Read time 1 minuteLast updated 2 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

operator ==(EntityGuid, EntityGuid)

public static bool operator ==(in EntityGuid lhs, in EntityGuid rhs)

Parameters

An EntityGuid

Another EntityGuid

Returns

Type

Description

boolTrue, if both EntityGuid instances contain the same opaque bits.