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Unity Engine

Unity Engine

EnabledRefRW(SafeBitRef, int*)

Constructor for writable enable reference to enableable component.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Constructor
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public EnabledRefRW(SafeBitRef ptr, int* ptrChunkDisabledCount)

Parameters

Pointer to single bit and safety handle

ptrChunkDisabledCount