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Unity Engine


Unity Engine


GetOptionalEnabledRefRW<T>(int)

Get a EnabledRefRW<T> reference to the enabled bit at index. Returns EnabledRefRORW\<T\>.Null if this EnabledMask is not valid.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public EnabledRefRW<T> GetOptionalEnabledRefRW<T>(int index) where T : unmanaged, IEnableableComponent

Parameters

index

The index to the enabled bit in the chunk.

Returns

Type

Description

EnabledRefRW<T>A reference to the enabled bit for the component at the specified index or EnabledRefRW<T>.Null if this EnabledMask is not valid.