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Unity Engine

Unity Engine

operator !=(ComponentTypeHash, ComponentTypeHash)

Checks if two ComponentTypeHash instances are not equal
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public static bool operator !=(ComponentTypeHash left, ComponentTypeHash right)

Parameters

A ComponentTypeHash to compare

A ComponentTypeHash to compare

Returns

Type

Description

boolTrue if
left
and
right
are not equal.