operator >(ComponentType, ComponentType)
Evaluates if one component type is greater than the the other.
Read time 1 minuteLast updated 3 days ago
Definition
- Type: Operator
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public static bool operator >(ComponentType lhs, ComponentType rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if the left-hand side's ComponentType.TypeIndex is less than the right-hand side's. If the type indices match, the ComponentType.AccessModeType fields are compared instead. |