Equals
Checks if this component type has the same ComponentType.TypeIndex and ComponentType.AccessModeType as the other component type.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
Equals(ComponentType)
Checks if this component type has the same ComponentType.TypeIndex and ComponentType.AccessModeType as the other component type.
public bool Equals(ComponentType other)
Parameters
The other component type to compare to
Returns
Type | Description |
|---|---|
| bool | True if the ComponentType.TypeIndex and ComponentType.AccessModeTypeof both are equal |
Equals(Object)
Checks to see if an object is equal to this component type.
[ExcludeFromBurstCompatTesting("Takes managed object")]public override bool Equals(object obj)
Parameters
The object to check
Returns
Type | Description |
|---|---|
| bool | True if the object is a ComponentType and the object equals this component type |