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Unity Engine


Unity Engine


GetUnsafePtr()

Provides an unsafe pointer to the referenced data.
Read time 1 minuteLast updated 2 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public void* GetUnsafePtr()

Returns

Type

Description

void*An unsafe pointer.

Remarks

You can only use unsafe pointers in [unsafe contexts]. [unsafe contexts]: https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/language-specification/unsafe-code